Qt3DInput::QMouseDevice Class
class Qt3DInput::QMouseDeviceDelegates mouse events to the attached MouseHandler objects. More...
Header: | #include <QMouseDevice> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dinput) target_link_libraries(mytarget PRIVATE Qt6::3dinput) |
qmake: | QT += 3dinput |
In QML: | MouseDevice |
Inherits: | Qt3DInput::QAbstractPhysicalDevice |
Status: | Deprecated |
Public Types
enum | Axis { X, Y, WheelX, WheelY } |
Properties
- sensitivity : float
- updateAxesContinuously : bool
Public Functions
QMouseDevice(Qt3DCore::QNode *parent = nullptr) | |
float | sensitivity() const |
bool | updateAxesContinuously() const |
Reimplemented Public Functions
virtual int | axisCount() const override |
virtual int | axisIdentifier(const QString &name) const override |
virtual QStringList | axisNames() const override |
virtual int | buttonCount() const override |
virtual int | buttonIdentifier(const QString &name) const override |
virtual QStringList | buttonNames() const override |
Public Slots
void | setSensitivity(float value) |
void | setUpdateAxesContinuously(bool updateAxesContinuously) |
Signals
void | sensitivityChanged(float value) |
void | updateAxesContinuouslyChanged(bool updateAxesContinuously) |
Detailed Description
A QMouseDevice delegates mouse events from physical mouse device to QMouseHandler objects. The sensitivity of the mouse can be controlled with the QMouseDevice::sensitivity property, which specifies the rate in which the logical mouse coordinates change in response to physical movement of the mouse.
See also QMouseHandler.
Member Type Documentation
enum QMouseDevice::Axis
The mouse axis.
Constant | Value |
---|---|
Qt3DInput::QMouseDevice::X | 0 |
Qt3DInput::QMouseDevice::Y | 1 |
Qt3DInput::QMouseDevice::WheelX | 2 |
Qt3DInput::QMouseDevice::WheelY | 3 |
See also Qt3DInput::QAnalogAxisInput::setAxis.
Property Documentation
sensitivity : float
Holds the sensitivity of the mouse device. The default is 0.1.
Access functions:
float | sensitivity() const |
void | setSensitivity(float value) |
Notifier signal:
void | sensitivityChanged(float value) |
updateAxesContinuously : bool
If true
, axes will be updated anytime they change regardless of whether any mouse button is being pressed. Otherwise, axes are updated only when one of the mouse buttons is being pressed.
The default value is false
.
Access functions:
bool | updateAxesContinuously() const |
void | setUpdateAxesContinuously(bool updateAxesContinuously) |
Notifier signal:
void | updateAxesContinuouslyChanged(bool updateAxesContinuously) |
Member Function Documentation
[explicit]
QMouseDevice::QMouseDevice(Qt3DCore::QNode *parent = nullptr)
Constructs a new QMouseDevice instance with parent parent.
[override virtual]
int QMouseDevice::axisCount() const
Reimplements: QAbstractPhysicalDevice::axisCount() const.
Returns the axis count.
Note: Currently always returns 4.
[override virtual]
int QMouseDevice::axisIdentifier(const QString &name) const
Reimplements: QAbstractPhysicalDevice::axisIdentifier(const QString &name) const.
Convert axis name to axis identifier.
[override virtual]
QStringList QMouseDevice::axisNames() const
Reimplements: QAbstractPhysicalDevice::axisNames() const.
Returns the names of the axis.
Note: Currently always returns StringList["X", "Y"]
[override virtual]
int QMouseDevice::buttonCount() const
Reimplements: QAbstractPhysicalDevice::buttonCount() const.
Returns the button count.
Note: Currently always returns 3.
[override virtual]
int QMouseDevice::buttonIdentifier(const QString &name) const
Reimplements: QAbstractPhysicalDevice::buttonIdentifier(const QString &name) const.
Returns the button identifier that corresponds with the specified name. The possible return values are documented in QMouseEvent::Buttons.
[override virtual]
QStringList QMouseDevice::buttonNames() const
Reimplements: QAbstractPhysicalDevice::buttonNames() const.
Returns the names of the buttons.
Note: Currently always returns StringList["Left", "Right", "Center"]
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