Aggregate Class
class Aggregation::AggregateThe Aggregate class defines a collection of related components that can be viewed as a unit. More...
Header: | #include <aggregation/aggregate.h> |
Inherits: | QObject |
Note: All functions in this class are thread-safe.
Public Functions
Aggregate(QObject *parent = nullptr) | |
virtual | ~Aggregate() override |
void | add(QObject *component) |
T * | component() |
QList<T *> | components() |
void | remove(QObject *component) |
Signals
void | changed() |
Static Public Members
Aggregation::Aggregate * | parentAggregate(QObject *obj) |
Related Non-Members
Detailed Description
An aggregate is a collection of components that are handled as a unit, such that each component exposes the properties and behavior of the other components in the aggregate to the outside. Specifically that means:
- They can be cast to each other (using query() and query_all() functions).
- Their life cycle is coupled. That is, whenever one is deleted, all of them are.
Components can be of any QObject derived type.
You can use an aggregate to simulate multiple inheritance by aggregation. Assuming we have the following code:
using namespace Aggregation; class MyInterface : public QObject { ........ }; class MyInterfaceEx : public QObject { ........ }; [...] MyInterface *object = new MyInterface; // this is single inheritance
The query function works like a qobject_cast() with normal objects:
Q_ASSERT(query<MyInterface>(object) == object); Q_ASSERT(query<MyInterfaceEx>(object) == 0);
If we want object
to also implement the class MyInterfaceEx
, but don't want to or cannot use multiple inheritance, we can do it at any point using an aggregate:
MyInterfaceEx *objectEx = new MyInterfaceEx; Aggregate::aggregate({object, objectEx})
The aggregate bundles the two objects together. If we have any part of the collection we get all parts:
Q_ASSERT(query<MyInterface>(object) == object); Q_ASSERT(query<MyInterfaceEx>(object) == objectEx); Q_ASSERT(query<MyInterface>(objectEx) == object); Q_ASSERT(query<MyInterfaceEx>(objectEx) == objectEx);
The following deletes all three: object
, objectEx
and aggregate
:
delete objectEx; // or delete object; // or delete aggregate;
Aggregation-aware code never uses qobject_cast(). It always uses Aggregation::query(), which behaves like a qobject_cast() as a fallback.
Member Function Documentation
Aggregate::Aggregate(QObject *parent = nullptr)
Creates a new aggregate with the given parent. The parent is directly passed to the QObject part of the class and is not used beside that.
[override virtual noexcept]
Aggregate::~Aggregate()
Deleting the aggregate automatically deletes all its components.
void Aggregate::add(QObject *component)
Adds the component to the aggregate. You cannot add a component that is part of a different aggregate or an aggregate itself.
See also remove().
[signal]
void Aggregate::changed()
This signal is emitted when a component is added to or removed from an aggregate.
template <typename T> T *Aggregate::component()
Template function that returns the component with the given type, if there is one. If there are multiple components with that type, a random one is returned.
See also Aggregate::components() and add().
template <typename T> QList<T *> Aggregate::components()
Template function that returns all components with the given type, if there are any.
See also Aggregate::component() and add().
[static]
Aggregation::Aggregate *Aggregate::parentAggregate(QObject *obj)
Returns the aggregate object of obj if there is one. Otherwise returns 0.
void Aggregate::remove(QObject *component)
Removes the component from the aggregate.
See also add().
Related Non-Members
template <typename T> T *query(QObject *obj)
Performs a dynamic cast that is aware of a possible aggregate that obj might belong to. If obj itself is of the requested type, it is simply cast and returned. Otherwise, if obj belongs to an aggregate, all its components are checked. If it doesn't belong to an aggregate, null is returned.
See also Aggregate::component().
template <typename T> QList<T *> query_all(QObject *obj)
If obj belongs to an aggregate, all components that can be cast to the given type are returned. Otherwise, obj is returned if it is of the requested type.
See also Aggregate::components().
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