class QSGBasicGeometryNode

The QSGBasicGeometryNode class serves as a baseclass for geometry based nodes. More

Inheritance diagram of PySide6.QtQuick.QSGBasicGeometryNode

Inherited by: QSGGeometryNode, QSGSimpleTextureNode, QSGSimpleRectNode, QSGRectangleNode, QSGNinePatchNode, QSGImageNode, QSGClipNode

Synopsis

Methods

Note

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Detailed Description

The QSGBasicGeometryNode class should not be used by itself. It is only encapsulates shared functionality between the QSGGeometryNode and QSGClipNode classes.

Note

All classes with QSG prefix should be used solely on the scene graph’s rendering thread. See Scene Graph and Rendering for more information.

__init__(type)
Parameters:

typeNodeType

clipList()
Return type:

QSGClipNode

geometry()
Return type:

QSGGeometry

Returns this node’s geometry.

The geometry is null by default.

matrix()
Return type:

QMatrix4x4

setGeometry(geometry)
Parameters:

geometryQSGGeometry

Sets the geometry of this node to geometry.

If the node has the flag OwnsGeometry set, it will also delete the geometry object it is pointing to. This flag is not set by default.

If the geometry is changed without calling setGeometry() again, the user must also mark the geometry as dirty using markDirty() .

setRendererClipList(c)
Parameters:

cQSGClipNode

setRendererMatrix(m)
Parameters:

mQMatrix4x4