QInstaller::ResourceCollection Class
class QInstaller::ResourceCollectionThe ResourceCollection class is an abstraction that groups together a number of resources. More...
Header: | #include <ResourceCollection> |
Public Functions
ResourceCollection() | |
ResourceCollection(const QByteArray &name) | |
void | appendResource(const QSharedPointer<QInstaller::Resource> &resource) |
void | appendResources(const QList<QSharedPointer<QInstaller::Resource>> &resources) |
QByteArray | name() const |
QSharedPointer<QInstaller::Resource> | resourceByName(const QByteArray &name) const |
QList<QSharedPointer<QInstaller::Resource>> | resources() const |
void | setName(const QByteArray &name) |
Detailed Description
The resources are supposed to be sequential, so the collection keeps them ordered once a new resource is added. The name can be set at any time using setName().
Member Function Documentation
ResourceCollection::ResourceCollection()
The class constructor creates an empty resource collection. By default the collection gets a unique name assigned using QUuid.
[explicit]
ResourceCollection::ResourceCollection(const QByteArray &name)
The class constructor creates an empty resource collection with a name set to name.
void ResourceCollection::appendResource(const QSharedPointer<QInstaller::Resource> &resource)
Appends resource to this collection. The collection takes ownership of resource.
void ResourceCollection::appendResources(const QList<QSharedPointer<QInstaller::Resource>> &resources)
Appends a list of resources to this collection. The collection takes ownership of resources.
QByteArray ResourceCollection::name() const
Returns the name of the resource collection.
See also setName().
QSharedPointer<QInstaller::Resource> ResourceCollection::resourceByName(const QByteArray &name) const
Returns the resource associated with the name name.
QList<QSharedPointer<QInstaller::Resource>> ResourceCollection::resources() const
Returns the resources associated with this collection.
void ResourceCollection::setName(const QByteArray &name)
Sets the name of the resource collection to name.
See also name().
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