FirstPersonCameraController QML Type

The FirstPersonCameraController allows controlling the scene camera from the first person perspective. More...

Import Statement: import Qt3D.Extras 2.5
Inherits:

Entity

Properties

Detailed Description

The FirstPersonCameraController allows controlling the scene camera from the first person perspective.

The controls are:

InputAction
Left mouse buttonWhile the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it.
Shift keyTurns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive.
Arrow keysMove the camera horizontally relative to camera viewport.
Page up and page down keysMove the camera vertically relative to camera viewport.

Property Documentation

acceleration : real

Holds the current acceleration. Specifies the rate at which the camera linear speed increases when a key is held. If the acceleration is negative, the linear speed stays constant. Defaults to -1.0.


camera : Camera

Holds the currently controlled camera.


deceleration : real

Specifies the rate at which the camera linear speed decreases when a key is released. If the deceleration is negative, the linear speed stays constant. Defaults to -1.0.


linearSpeed : real

Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.


lookSpeed : real

Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.


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