PickEvent QML Type

PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...

Import Statement: import Qt3D.Render 2.8
Instantiates: QPickEvent

Properties

Detailed Description

See also ObjectPicker and PickingSettings.

Property Documentation

accepted : bool

Specifies if event has been accepted


button : int [read-only]

Specifies mouse button that caused the event


buttons : int [read-only]

Specifies state of the mouse buttons for the event


distance : real [read-only]

Specifies the distance of the hit to the camera


entity : Entity [read-only]

The entity that the picked geometry belongs to.

If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.


localIntersection : Vector3D [read-only]

Specifies the coordinates of the hit in the local coordinate system of the picked entity


modifiers : int [read-only]

Specifies state of the mouse buttons for the event


position : Point2D [read-only]

Specifies the mouse position with respect to the render area (window or quick item)


viewport : Viewport [read-only]

The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.


worldIntersection : Vector3D [read-only]

Specifies the coordinates of the hit in world coordinate system


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