XrVirtualMouse QML Type
Maps 3D controller input to mouse input in 2D items. More...
Import Statement: | import QtQuick3D.Xr |
Since: | Qt 6.8 |
Inherits: | |
Status: | Technical Preview |
Properties
- enabled : bool
- leftMouseButton : bool
- middleMouseButton : bool
- rightMouseButton : bool
- scrollPixelDelta : float
- scrollTimerInterval : int
- scrollWheelX : float
- scrollWheelY : float
- source : Node
- view : XrView
Detailed Description
The XrVirtualMouse provides a way to interact with 2D user interfaces in the 3D scene.
It is typically used like this:
// XrView { id: xrView // XrController { id: rightController XrInputAction { id: rightTrigger hand: XrInputAction.RightHand actionId: [XrInputAction.TriggerPressed, XrInputAction.TriggerValue] } XrVirtualMouse { view: xrView source: rightController leftMouseButton: rightTrigger.pressed }
Property Documentation
enabled : bool |
Indicates whether the virtual mouse is enabled. When true, the virtual mouse sends mouse events to 2D objects in the scene.
leftMouseButton : bool |
Sets the state of the left mouse button.
When set to true, the left mouse button is pressed.
middleMouseButton : bool |
Sets the state of the middle mouse button.
When set to true, the middle mouse button is pressed.
rightMouseButton : bool |
Sets the state of the right mouse button.
When set to true, the right mouse button is pressed.
scrollPixelDelta : float |
Defines the base distance scrolled with each scrolling event.
This is the distance scrolled when the scrolling speed is 1.
See also scrollWheelX and scrollWheelY.
scrollTimerInterval : int |
Defines time in milliseconds between scrolling events sent to the system.
scrollWheelX : float |
Sets the horizontal scrolling speed.
Positive values scroll right and negative values scroll left. Scroll speed increases relative to distance from zero.
See also scrollPixelDelta.
scrollWheelY : float |
Sets the vertical scrolling speed.
Positive values scroll up and negative values scroll down. Scroll speed increases relative to distance from zero.
See also scrollPixelDelta.
source : Node |
The 3D node controlling the virtual mouse.
The source
property is normally set to an XrController. Mouse events are generated for the position where the forward vector of the source
node intersects with a 2D item.
view : XrView |
The XR view associated with the virtual mouse. Holds the view in which the virtual mouse operates.
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