C
MCU.Config.glyphsStorageSection
Configure the resource storage section used for pre-rasterized glyph data.
Description
Sets the resource storage section for pre-rasterized glyph data. If no section is specified, by default the "QulFontResourceData" section is used.
The MCU.Config.glyphsCachePolicy and MCU.Config.glyphsRuntimeAllocationType properties can be used to configure copying of the pre-rasterized glyph data to RAM for faster access.
Note: The property affects both the Spark Monotype and Static font engines.
See Text Rendering and Fonts for font engine-specific details.
Usage
MCU.Config { glyphsStorageSection: "QulFontResourceData" }
Since
This property was introduced in QmlProject API 1.3 .
See also MCU.Config.glyphsCachePolicy, MCU.Config.glyphsRuntimeAllocationType, Text Rendering and Fonts, and QUL_GLYPHS_RESOURCE_STORAGE_SECTION.
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