C
MCU.Config.glyphsRuntimeAllocationType
Configure the runtime allocation type used when copying pre-rasterized glyph data to RAM.
Description
If MCU.Config.glyphsRuntimeAllocationType is set to "OnStartup"
, then the runtime allocation type specifies which memory area is used when copying the glyph data.
For example, a platform might have SRAM, VRAM and SDRAM memory areas. The runtime allocation type specifies which one to use. The values correspond to the Qul::PlatformInterface::MemoryAllocator::AllocationType enum, but will typically be using the enum values Custom
, Custom
+ 1, and so on in a platform-specific way.
If not set, the default value is 3
(DefaultPreload
).
The accepted values are defined in AllocationType.
See Text Rendering and Fonts for font engine-specific details.
Note: The property affects both the Spark and Static font engines.
Usage
MCU.Config { glyphsRuntimeAllocationType: 2 }
Since
This property was introduced in QmlProject API 1.3 .
See also Text Rendering and Fonts, MCU.Config.glyphsStorageSection, MCU.Config.glyphsCachePolicy, and QUL_GLYPHS_RESOURCE_RUNTIME_ALLOCATION_TYPE.
Available under certain Qt licenses.
Find out more.