C
QUL_GLYPHS_RESOURCE_CACHE_POLICY
Warning: Using cmake target properties is deprecated since 2.4, consider using MCU.Config.glyphsCachePolicy instead.
Note: Board defaults can be set using QmlProject
in the BoardDefaults.qmlprojectconfig
files. See Defining default variables for the platform and QmlProject Manual.
Configure copying of pre-rasterized glyph data to RAM for faster access.
Description
Sets the resource cache policy for glyphs.
The following is a list of possible values:
Value | Result |
---|---|
"OnStartup" | The data is copied to RAM on startup. Although this enables faster access to data, it might use up your limited RAM. |
"NoCaching" | The data is not copied to RAM. Drawing a glyph to the screen from storage may result in reduced performance. |
The default value is "OnStartup"
.
The QUL_GLYPHS_RESOURCE_RUNTIME_ALLOCATION_TYPE property can be used to further configure which memory area is used for the copying.
See Text Rendering and Fonts for font engine-specific details.
Example
set_target_properties(<Executable Target> PROPERTIES QUL_GLYPHS_RESOURCE_CACHE_POLICY "NoCaching")
Since
This property was introduced in Qt Quick Ultralite 2.0.
See also QUL_GLYPHS_RESOURCE_RUNTIME_ALLOCATION_TYPE, QUL_GLYPHS_RESOURCE_STORAGE_SECTION, and Text Rendering and Fonts.
Available under certain Qt licenses.
Find out more.