C

QUL_GLYPHS_RESOURCE_STORAGE_SECTION

Warning: Using cmake target properties is deprecated since 2.4, consider using MCU.Config.glyphsStorageSection instead. -rasterized glyph data.

Note: Board defaults can be set using QmlProject in the BoardDefaults.qmlprojectconfig files. See QmlProject Manual.

Configure the resource storage section used for pre-rasterized glyph data.

Description

Sets the resource storage section for pre-rasterized glyph data. If no section is specified, by default the "QulFontResourceData" section is used.

The QUL_GLYPHS_RESOURCE_CACHE_POLICY and QUL_GLYPHS_RESOURCE_RUNTIME_ALLOCATION_TYPE properties can be used to configure copying of the pre-rasterized glyph data to RAM for faster access.

See Text Rendering and Fonts for font engine-specific details.

Example

set_target_properties(<Executable Target> PROPERTIES QUL_GLYPHS_RESOURCE_STORAGE_SECTION "FlashResourceData")

Since

This property was introduced in Qt Quick Ultralite 2.0.

See also QUL_GLYPHS_RESOURCE_RUNTIME_ALLOCATION_TYPE, QUL_GLYPHS_RESOURCE_CACHE_POLICY, and Text Rendering and Fonts.

Available under certain Qt licenses.
Find out more.