PySide6.Qt3DRender.Qt3DRender.QRenderTargetSelector

class QRenderTargetSelector

Provides a way of specifying a render target. More

Inheritance diagram of PySide6.Qt3DRender.Qt3DRender.QRenderTargetSelector

Synopsis

Properties

Methods

Slots

Signals

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description

A QRenderTargetSelector is used to select active QRenderTarget for the FrameGraph. When QRenderTargetSelector is present in the FrameGraph, the rendering is directed into QTexture objects or draw buffers instead of the surface specified in the QRenderSurfaceSelector .

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property targetᅟ: QRenderTarget

Holds the current render target

Access functions:
__init__([parent=None])
Parameters:

parentQNode

Constructs QRenderTargetSelector with given parent.

setTarget(target)
Parameters:

targetQRenderTarget

See also

target()

Setter of property targetᅟ .

target()
Return type:

QRenderTarget

See also

setTarget()

Getter of property targetᅟ .

targetChanged(target)
Parameters:

targetQRenderTarget

Notification signal of property targetᅟ .