PySide6.Qt3DRender.Qt3DRender.QTechniqueFilter¶
- class QTechniqueFilter¶
A
QFrameGraphNode
used to select QTechniques to use. More…Inherited by:
QForwardRenderer
Synopsis¶
Methods¶
def
__init__()
def
addMatch()
def
addParameter()
def
matchAll()
def
parameters()
def
removeMatch()
Note
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Detailed Description¶
A
QTechniqueFilter
specifies which techniques are used by the FrameGraph when rendering the entities.QTechniqueFilter
specifies a list ofQFilterKey
objects andQParameter
objects. WhenQTechniqueFilter
is present in the FrameGraph, only the techiques matching the keys in the list are used for rendering. The parameters in the list can be used to set values for shader parameters. The parameters inQTechniqueFilter
override parameters inQMaterial
,QEffect
,QTechnique
andQRenderPass
, but are overridden by parameters inQRenderPassFilter
.- __init__([parent=None])¶
- Parameters:
parent –
QNode
The constructor creates an instance with the specified
parent
.- addMatch(filterKey)¶
- Parameters:
filterKey –
QFilterKey
Add the
filterKey
to the match vector.- addParameter(p)¶
- Parameters:
p –
QParameter
Add
parameter
to the vector of parameters that will be passed to the graphics pipeline.- matchAll()¶
- Return type:
.list of Qt3DRender.QFilterKey
Returns a vector of the current keys for the filter.
- parameters()¶
- Return type:
.list of Qt3DRender.QParameter
Returns the current vector of parameters.
- removeMatch(filterKey)¶
- Parameters:
filterKey –
QFilterKey
Remove the
filterKey
from the match vector.- removeParameter(p)¶
- Parameters:
p –
QParameter
Remove
parameter
from the vector of parameters passed to the graphics pipeline.