- class QCylinderGeometry¶
The
QCylinderGeometry
class allows creation of a cylinder in 3D space. More…Synopsis¶
Properties¶
Methods¶
def
__init__()
def
indexAttribute()
def
length()
def
radius()
def
rings()
def
slices()
def
updateIndices()
def
updateVertices()
Slots¶
def
setLength()
def
setRadius()
def
setRings()
def
setSlices()
Signals¶
def
lengthChanged()
def
radiusChanged()
def
ringsChanged()
def
slicesChanged()
Note
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Detailed Description¶
The
QCylinderGeometry
class is most commonly used internally by theQCylinderMesh
but can also be used in customQGeometryRenderer
subclasses.Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property indexAttributeᅟ: QAttribute¶
Holds the geometry index attribute.
- Access functions:
- property lengthᅟ: float¶
Holds the length of the cylinder.
- Access functions:
Signal
lengthChanged()
- property normalAttributeᅟ: QAttribute¶
Holds the geometry normal attribute.
- Access functions:
- property positionAttributeᅟ: QAttribute¶
Holds the geometry position attribute.
- Access functions:
- property radiusᅟ: float¶
Holds the radius of the cylinder.
- Access functions:
Signal
radiusChanged()
- property ringsᅟ: int¶
Holds the number of rings in the cylinder.
- Access functions:
Signal
ringsChanged()
- property slicesᅟ: int¶
Holds the number of slices in the cylinder.
- Access functions:
Signal
slicesChanged()
- property texCoordAttributeᅟ: QAttribute¶
Holds the geometry texture coordinate attribute.
- Access functions:
- __init__([parent=None])¶
- Parameters:
parent –
QNode
Constructs a new
QCylinderMesh
withparent
.- indexAttribute()¶
- Return type:
QAttribute
Getter of property
indexAttributeᅟ
.- length()¶
- Return type:
float
See also
setLength()
Getter of property
lengthᅟ
.- lengthChanged(length)¶
- Parameters:
length – float
Notification signal of property
lengthᅟ
.- normalAttribute()¶
- Return type:
QAttribute
Getter of property
normalAttributeᅟ
.- positionAttribute()¶
- Return type:
QAttribute
Getter of property
positionAttributeᅟ
.- radius()¶
- Return type:
float
See also
setRadius()
Getter of property
radiusᅟ
.- radiusChanged(radius)¶
- Parameters:
radius – float
Notification signal of property
radiusᅟ
.- rings()¶
- Return type:
int
See also
setRings()
Getter of property
ringsᅟ
.- ringsChanged(rings)¶
- Parameters:
rings – int
Notification signal of property
ringsᅟ
.- setLength(length)¶
- Parameters:
length – float
See also
length()
Setter of property
lengthᅟ
.- setRadius(radius)¶
- Parameters:
radius – float
See also
radius()
Setter of property
radiusᅟ
.- setRings(rings)¶
- Parameters:
rings – int
See also
rings()
Setter of property
ringsᅟ
.- setSlices(slices)¶
- Parameters:
slices – int
See also
slices()
Setter of property
slicesᅟ
.- slices()¶
- Return type:
int
See also
setSlices()
Getter of property
slicesᅟ
.- slicesChanged(slices)¶
- Parameters:
slices – int
Notification signal of property
slicesᅟ
.- texCoordAttribute()¶
- Return type:
QAttribute
Getter of property
texCoordAttributeᅟ
.- updateIndices()¶
Updates the indices based on rings, slices, and length properties.
- updateVertices()¶
Updates the vertices based on rings, slices, and length properties.