C
Qt Quick Ultralite swipe_game Demo
// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial
pragma singleton;
import QtQuick 2.0
Item {
enum Direction {
None,
Right,
Left,
Up,
Down
}
function isVertical(swipe : Swipe.Direction) : bool
{
return (swipe == Swipe.Direction.Up) || (swipe == Swipe.Direction.Down)
}
function isHorizontal(swipe : Swipe.Direction) : bool
{
return (swipe == Swipe.Direction.Right) || (swipe == Swipe.Direction.Left)
}
function detectDirection(mouseX : int, mouseY : int, startX : int, startY : int, threshold : int) : Swipe.Direction
{
if (mouseX - startX > threshold) {
return Swipe.Direction.Right
}
if (mouseX - startX < -threshold) {
return Swipe.Direction.Left
}
if (mouseY - startY > threshold) {
return Swipe.Direction.Up
}
if (mouseY - startY < -threshold) {
return Swipe.Direction.Down
}
return Swipe.Direction.None
}
}