Installing Qt Quick 3D Xr

Before starting, check if there are any instructions regarding the current Qt Quick 3D Xr Known Issues and Limitations that are relevant to installation.

Custom install with the Qt Online Installer

If you want to install additional Qt modules or tools at the same time, then this method is for you.

Go to Get and Install Qt and follow the instructions there, except now as opposed to the quick install method, making sure at step 3 to select Custom Installation and then select the following components:

  • (If developing for the Meta Quest 3) Under the Qt Version that you wish to install select Qt for Android.
  • Under Add-ons select Qt Quick 3D.

Then, select other Qt modules or tools that are available to you as you need.

Installing 3rd Party Dependencies

The following dependencies are required:

Meta devices

Meta's SDK is based on the OpenXR API, and as such, Qt Quick 3D Xr has been designed to support that SDK. It is also Meta's ongoing supported SDK.

  • The Oculus OpenXR Mobile SDK

Apple devices

You will need xcode, see https://doc.qt.io/qt-6/macos.html#build-environment.

Host Environment

Android-based devices

If this is your first time developing with Qt for Android or using Qt Creator, you must complete some additional steps to set up your build environment. See Getting Started with Qt for Android for more information.

© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.