C
QUL_PLATFORM_DEFAULT_NUM_FRAMES_TO_PRESERVE_ASSETS
Description
Qt Quick Ultralite defaults to drawing each glyph or character in a text separately until the next frame, if the text cache is full. A platform can retain the cached entries for more than one frame by setting this CMake variable to 1
. It is a useful feature to have especially when the command buffer or triple buffering technique is in use. Default value is 0
. Refer to Text Rendering and Fonts for more information.
This variable is set as the Platform target property in the CMakeLists.txt
file for the target platform.
Note: QUL_PLATFORM_DEFAULT_NUM_FRAMES_TO_PRESERVE_ASSETS is propagated to Qt Quick Ultralite runtime through Qul::Platform::PlatformContext::config()
Since
This variable was introduced in Qt Quick Ultralite 2.1.
See also Text Caching.
Available under certain Qt licenses.
Find out more.