C
MCU.Config.platformRenderBatchHeight
Sets the render batch height for the given platform.
Description
The render batch height defines the maximum height of a dirty area that is rendered. Default value is 0 which disables the feature. When disabled the rendering area height is not limited.
Flickering may occur when partially rendered elements are visible on a display for a short period of time. To alleviate this, maximum rendering height can be decreased, which may reduce flickering when single buffering is used.
Note: This property must be set in BoardDefaults.qmlprojectconfig
. See the Qt Quick Ultralite Platform Porting Guide for more information.
Note: platformRenderBatchHeight
is propagated to Qt Quick Ultralite runtime through Qul::Platform::PlatformContext::config().
Usage
This property is accepted in BoardDefaults.qmlprojectconfig
for the target platform. It takes an integer.
Code example:
Setting the maximum rendering area height to 64 pixels:
MCU.Config { platformRenderBatchHeight: 64 }
Since
This property was introduced in QmlProject API 1.3.
See also QUL_PLATFORM_RENDER_BATCH_HEIGHT.
Available under certain Qt licenses.
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