C

Qt Quick Ultralite swipe_game Demo

// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial
#ifndef HIGHSCOREMODEL_H
#define HIGHSCOREMODEL_H
#include <qul/model.h>
#include <platforminterface/allocator.h>
#include <vector>

struct Highscore
{
    Highscore()
        : time(0)
        , tries(0)
        , score(0)
    {}

    Highscore(int argTime, int argTries, int argScore)
        : time(argTime)
        , tries(argTries)
        , score(argScore)
    {}

    int time;
    int tries;
    int score;
};

inline bool operator==(const Highscore &lhs, const Highscore &rhs)
{
    return lhs.time == rhs.time && lhs.tries == rhs.tries && lhs.score == rhs.score;
}

inline bool operator>(const Highscore &lhs, const Highscore &rhs)
{
    return lhs.score > rhs.score;
}

inline bool operator<(const Highscore &lhs, const Highscore &rhs)
{
    return lhs.score < rhs.score;
}

class HighscoreModel : public Qul::ListModel<Highscore>
{
public:
    HighscoreModel();
    int count() const QUL_DECL_OVERRIDE;
    Highscore data(int index) const QUL_DECL_OVERRIDE;
    void addEntry(int time, int tries, int score);
    const static int maxSize = 10;

private:
    typedef std::vector<Highscore, Qul::PlatformInterface::Allocator<Highscore> > scoreContainer;
    scoreContainer m_highscores;
};

#endif // HIGHSCOREMODEL_H