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Qt Quick Ultralite swipe_game Demo
// Copyright (C) 2024 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial #ifndef HIGHSCOREMODEL_H #define HIGHSCOREMODEL_H #include <qul/model.h> #include <platforminterface/allocator.h> #include <vector> struct Highscore { Highscore() : time(0) , tries(0) , score(0) {} Highscore(int argTime, int argTries, int argScore) : time(argTime) , tries(argTries) , score(argScore) {} int time; int tries; int score; }; inline bool operator==(const Highscore &lhs, const Highscore &rhs) { return lhs.time == rhs.time && lhs.tries == rhs.tries && lhs.score == rhs.score; } inline bool operator>(const Highscore &lhs, const Highscore &rhs) { return lhs.score > rhs.score; } inline bool operator<(const Highscore &lhs, const Highscore &rhs) { return lhs.score < rhs.score; } class HighscoreModel : public Qul::ListModel<Highscore> { public: HighscoreModel(); int count() const QUL_DECL_OVERRIDE; Highscore data(int index) const QUL_DECL_OVERRIDE; void addEntry(int time, int tries, int score); const static int maxSize = 10; private: typedef std::vector<Highscore, Qul::PlatformInterface::Allocator<Highscore> > scoreContainer; scoreContainer m_highscores; }; #endif // HIGHSCOREMODEL_H