PySide6.Qt3DRender.Qt3DRender.QProximityFilter

class QProximityFilter

Select entities which are within a distance threshold of a target entity. More

Inheritance diagram of PySide6.Qt3DRender.Qt3DRender.QProximityFilter

Synopsis

Properties

Methods

Slots

Signals

Note

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Detailed Description

A QProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property distanceThresholdᅟ: float

Holds the distance to the target entity above which entities are filtered out.

Access functions:
property entityᅟ: QEntity

Holds the entity against which we should compare the distance to.

Access functions:
__init__([parent=None])
Parameters:

parentQNode

distanceThreshold()
Return type:

float

See also

setDistanceThreshold()

Getter of property distanceThresholdᅟ .

distanceThresholdChanged(distanceThreshold)
Parameters:

distanceThreshold – float

Notification signal of property distanceThresholdᅟ .

entity()
Return type:

QEntity

See also

setEntity()

Getter of property entityᅟ .

entityChanged(entity)
Parameters:

entityQEntity

Notification signal of property entityᅟ .

setDistanceThreshold(distanceThreshold)
Parameters:

distanceThreshold – float

See also

distanceThreshold()

Setter of property distanceThresholdᅟ .

setEntity(entity)
Parameters:

entityQEntity

See also

entity()

Setter of property entityᅟ .