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Qt Quick Ultralite swipe_game Demo
// Copyright (C) 2024 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial pragma singleton; import QtQuick 2.0 Item { enum Direction { None, Right, Left, Up, Down } function isVertical(swipe : Swipe.Direction) : bool { return (swipe == Swipe.Direction.Up) || (swipe == Swipe.Direction.Down) } function isHorizontal(swipe : Swipe.Direction) : bool { return (swipe == Swipe.Direction.Right) || (swipe == Swipe.Direction.Left) } function detectDirection(mouseX : int, mouseY : int, startX : int, startY : int, threshold : int) : Swipe.Direction { if (mouseX - startX > threshold) { return Swipe.Direction.Right } if (mouseX - startX < -threshold) { return Swipe.Direction.Left } if (mouseY - startY > threshold) { return Swipe.Direction.Up } if (mouseY - startY < -threshold) { return Swipe.Direction.Down } return Swipe.Direction.None } }