- class QGesture¶
The
QGesture
class represents a gesture, containing properties that describe the corresponding user input. More…Inherited by:
QTapGesture
,QTapAndHoldGesture
,QSwipeGesture
,QPinchGesture
,QPanGesture
Added in version 4.6.
Synopsis¶
Properties¶
gestureCancelPolicyᅟ
- The policy for deciding what happens on accepting a gesturegestureTypeᅟ
- The type of the gesturehasHotSpotᅟ
- Whether the gesture has a hot-spothotSpotᅟ
- Point that is used to find the receiver for the gesture eventstateᅟ
- The current state of the gesture
Methods¶
def
__init__()
def
gestureType()
def
hasHotSpot()
def
hotSpot()
def
setHotSpot()
def
state()
def
unsetHotSpot()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description¶
Gesture objects are not constructed directly by developers. They are created by the
QGestureRecognizer
object that is registered with the application; seeregisterRecognizer()
.For an overview of gesture handling in Qt and information on using gestures in your applications, see the Gestures in Widgets and Graphics View document.
Gesture Properties¶
The class has a list of properties that can be queried by the user to get some gesture-specific arguments. For example, the pinch gesture has a scale factor that is exposed as a property.
Developers of custom gesture recognizers can add additional properties in order to provide additional information about a gesture. This can be done by adding new dynamic properties to a
QGesture
object, or by subclassing theQGesture
class (or one of its subclasses).Lifecycle of a Gesture Object¶
A
QGesture
instance is implicitly created when needed and is owned by Qt. Developers should never destroy them or store them for later use as Qt may destroy particular instances of them and create new ones to replace them.The registered gesture recognizer monitors the input events for the target object via its
recognize()
function, updating the properties of the gesture object as required.The gesture object may be delivered to the target object in a
QGestureEvent
if the corresponding gesture is active or has just been canceled. Each event that is delivered contains a list of gesture objects, since support for more than one gesture may be enabled for the target object. Due to the way events are handled in Qt, gesture events may be filtered by other objects.See also
- class GestureCancelPolicy¶
This enum describes how accepting a gesture can cancel other gestures automatically.
Constant
Description
QGesture.CancelNone
On accepting this gesture no other gestures will be affected.
QGesture.CancelAllInContext
On accepting this gesture all gestures that are active in the context (respecting the Qt::GestureFlag that were specified when subscribed to the gesture) will be cancelled.
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property gestureCancelPolicyᅟ: QGesture.GestureCancelPolicy¶
This property holds the policy for deciding what happens on accepting a gesture.
On accepting one gesture Qt can automatically cancel other gestures that belong to other targets. The policy is normally set to not cancel any other gestures and can be set to cancel all active gestures in the context. For example for all child widgets.
- Access functions:
- property gestureTypeᅟ: Qt.GestureType¶
This property holds the type of the gesture.
- Access functions:
- property hasHotSpotᅟ: bool¶
This property holds whether the gesture has a hot-spot.
- Access functions:
This property holds The point that is used to find the receiver for the gesture event..
The hot-spot is a point in the global coordinate system, use
mapFromGlobal()
ormapToGraphicsScene()
to get a local hot-spot.The hot-spot should be set by the gesture recognizer to allow gesture event delivery to a
QGraphicsObject
.- Access functions:
- property stateᅟ: Qt.GestureState¶
This property holds the current state of the gesture.
- Access functions:
Constructs a new gesture object with the given
parent
.QGesture
objects are created by gesture recognizers in thecreate()
function.- gestureCancelPolicy()¶
- Return type:
See also
Getter of property
gestureCancelPolicyᅟ
.- gestureType()¶
- Return type:
Getter of property
gestureTypeᅟ
.- hasHotSpot()¶
- Return type:
bool
Getter of property
hasHotSpotᅟ
.- hotSpot()¶
- Return type:
See also
Getter of property
hotSpotᅟ
.- setGestureCancelPolicy(policy)¶
- Parameters:
policy –
GestureCancelPolicy
See also
Setter of property
gestureCancelPolicyᅟ
.Setter of property
hotSpotᅟ
.- state()¶
- Return type:
Getter of property
stateᅟ
.- unsetHotSpot()¶
Reset function of property
hotSpotᅟ
.