class QMenuBar

The QMenuBar class provides a horizontal menu bar. More

Inheritance diagram of PySide6.QtWidgets.QMenuBar

Synopsis

Properties

  • defaultUpᅟ - The popup orientation

  • nativeMenuBarᅟ - Whether or not a menubar will be used as a native menubar on platforms that support it

Methods

Virtual methods

Signals

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description

Warning

This section contains snippets that were automatically translated from C++ to Python and may contain errors.

A menu bar consists of a list of pull-down menu items. You add menu items with addMenu() . For example, assuming that menubar is a pointer to a QMenuBar and fileMenu is a pointer to a QMenu , the following statement inserts the menu into the menu bar:

menubar.addMenu(fileMenu)

The ampersand in the menu item’s text sets Alt+F as a shortcut for this menu. (You can use “&&” to get a real ampersand in the menu bar.)

There is no need to lay out a menu bar. It automatically sets its own geometry to the top of the parent widget and changes it appropriately whenever the parent is resized.

Usage

In most main window style applications you would use the menuBar() function provided in QMainWindow , adding QMenu s to the menu bar and adding QActions to the pop-up menus.

Example (from the Menus example):

fileMenu = menuBar().addMenu(tr("File"))
fileMenu.addAction(newAct)

Menu items may be removed with removeAction() .

Widgets can be added to menus by using instances of the QWidgetAction class to hold them. These actions can then be inserted into menus in the usual way; see the QMenu documentation for more details.

Platform Dependent Look and Feel

Different platforms have different requirements for the appearance of menu bars and their behavior when the user interacts with them. For example, Windows systems are often configured so that the underlined character mnemonics that indicate keyboard shortcuts for items in the menu bar are only shown when the Alt key is pressed.

QMenuBar as a Global Menu Bar

On macOS and on certain Linux desktop environments such as Ubuntu Unity, QMenuBar is a wrapper for using the system-wide menu bar. If you have multiple menu bars in one dialog the outermost menu bar (normally inside a widget with widget flag Qt::Window) will be used for the system-wide menu bar.

Qt for macOS also provides a menu bar merging feature to make QMenuBar conform more closely to accepted macOS menu bar layout. If an entry is moved its slots will still fire as if it was in the original place.

The merging functionality is based on the QAction::menuRole() of the menu entries. If an item has QAction::TextHeuristicRole, the role is determined by string matching the title using the following heuristics:

String matches

Placement

Notes

about.*

Application Menu | About <application name>

The application name is fetched from the Info.plist file (see note below). If this entry is not found no About item will appear in the Application Menu.

config, options, setup, settings or preferences

Application Menu | Preferences

If this entry is not found the Settings item will be disabled

quit or exit

Application Menu | Quit <application name>

If this entry is not found a default Quit item will be created to call QCoreApplication::quit()

You can override this behavior by setting the QAction::menuRole() property to QAction::NoRole.

If you want all windows in a Mac application to share one menu bar, you must create a menu bar that does not have a parent. Create a parent-less menu bar this way:

menuBar = QMenuBar(None)

Note

Do not call menuBar() to create the shared menu bar, because that menu bar will have the QMainWindow as its parent. That menu bar would only be displayed for the parent QMainWindow .

Note

The text used for the application name in the macOS menu bar is obtained from the value set in the Info.plist file in the application’s bundle. See Qt for macOS - Deployment for more information.

Note

On Linux, if the com.canonical.AppMenu.Registrar service is available on the D-Bus session bus, then Qt will communicate with it to install the application’s menus into the global menu bar, as described.

Examples

The Menus example shows how to use QMenuBar and QMenu . The other main window application examples also provide menus using these classes.

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property defaultUpᅟ: bool

This property holds the popup orientation.

The default popup orientation. By default, menus pop “down” the screen. By setting the property to true, the menu will pop “up”. You might call this for menus that are below the document to which they refer.

If the menu would not fit on the screen, the other direction is used automatically.

Access functions:
property nativeMenuBarᅟ: bool

This property holds Whether or not a menubar will be used as a native menubar on platforms that support it.

This property specifies whether or not the menubar should be used as a native menubar on platforms that support it. The currently supported platforms are macOS, and Linux desktops which use the com.canonical.dbusmenu D-Bus interface (such as Ubuntu Unity). If this property is true, the menubar is used in the native menubar and is not in the window of its parent; if false the menubar remains in the window. On other platforms, setting this attribute has no effect, and reading this attribute will always return false.

The default is to follow whether the Qt::AA_DontUseNativeMenuBar attribute is set for the application. Explicitly setting this property overrides the presence (or absence) of the attribute.

Access functions:
__init__([parent=None])
Parameters:

parentQWidget

Constructs a menu bar with parent parent.

actionAt(arg__1)
Parameters:

arg__1QPoint

Return type:

QAction

Returns the QAction at pt. Returns None if there is no action at pt or if the location has a separator.

actionGeometry(arg__1)
Parameters:

arg__1QAction

Return type:

QRect

Returns the geometry of action act as a QRect.

See also

actionAt()

activeAction()
Return type:

QAction

Returns the QAction that is currently highlighted, if any, else None.

addMenu(menu)
Parameters:

menuQMenu

Return type:

QAction

Appends menu to the menu bar. Returns the menu’s menuAction(). The menu bar does not take ownership of the menu.

Note

The returned QAction object can be used to hide the corresponding menu.

addMenu(title)
Parameters:

title – str

Return type:

QMenu

Appends a new QMenu with title to the menu bar. The menu bar takes ownership of the menu. Returns the new menu.

addMenu(icon, title)
Parameters:
  • iconQIcon

  • title – str

Return type:

QMenu

Appends a new QMenu with icon and title to the menu bar. The menu bar takes ownership of the menu. Returns the new menu.

addSeparator()
Return type:

QAction

Appends a separator to the menu.

clear()

Removes all the actions from the menu bar.

Note

On macOS, menu items that have been merged to the system menu bar are not removed by this function. One way to handle this would be to remove the extra actions yourself. You can set the menu role on the different menus, so that you know ahead of time which menu items get merged and which do not. Then decide what to recreate or remove yourself.

See also

removeAction()

cornerWidget([corner=Qt.TopRightCorner])
Parameters:

cornerCorner

Return type:

QWidget

Returns the widget on the left of the first or on the right of the last menu item, depending on corner.

Note

Using a corner other than Qt::TopRightCorner or Qt::TopLeftCorner will result in a warning.

hovered(action)
Parameters:

actionQAction

This signal is emitted when a menu action is highlighted; action is the action that caused the event to be sent.

Often this is used to update status information.

initStyleOption(option, action)
Parameters:

Initialize option with the values from the menu bar and information from action. This method is useful for subclasses when they need a QStyleOptionMenuItem , but don’t want to fill in all the information themselves.

insertMenu(before, menu)
Parameters:
Return type:

QAction

This convenience function inserts menu before action before and returns the menus menuAction().

insertSeparator(before)
Parameters:

beforeQAction

Return type:

QAction

This convenience function creates a new separator action, i.e. an action with QAction::isSeparator() returning true. The function inserts the newly created action into this menu bar’s list of actions before action before and returns it.

isDefaultUp()
Return type:

bool

Getter of property defaultUpᅟ .

isNativeMenuBar()
Return type:

bool

Getter of property nativeMenuBarᅟ .

setActiveAction(action)
Parameters:

actionQAction

Sets the currently highlighted action to act.

See also

activeAction()

setCornerWidget(w[, corner=Qt.TopRightCorner])
Parameters:

This sets the given widget to be shown directly on the left of the first menu item, or on the right of the last menu item, depending on corner.

The menu bar takes ownership of widget, reparenting it into the menu bar. However, if the corner already contains a widget, this previous widget will no longer be managed and will still be a visible child of the menu bar.

Note

Using a corner other than Qt::TopRightCorner or Qt::TopLeftCorner will result in a warning.

See also

cornerWidget()

setDefaultUp(arg__1)
Parameters:

arg__1 – bool

See also

isDefaultUp()

Setter of property defaultUpᅟ .

setNativeMenuBar(nativeMenuBar)
Parameters:

nativeMenuBar – bool

Setter of property nativeMenuBarᅟ .

triggered(action)
Parameters:

actionQAction

This signal is emitted when an action in a menu belonging to this menubar is triggered as a result of a mouse click; action is the action that caused the signal to be emitted.

Note

QMenuBar has to have ownership of the QMenu in order this signal to work.

Normally, you connect each menu action to a single slot using QAction::triggered(), but sometimes you will want to connect several items to a single slot (most often if the user selects from an array). This signal is useful in such cases.