QForwardRenderer#
The QForwardRenderer
provides a default FrameGraph implementation of a forward renderer. More…
Synopsis#
Properties#
Functions#
def
buffersToClear
()def
camera
()def
clearColor
()def
externalRenderTargetSize
()def
gamma
()def
isFrustumCullingEnabled
()def
showDebugOverlay
()def
surface
()def
viewportRect
()
Slots#
def
setBuffersToClear
(arg__1)def
setCamera
(camera)def
setClearColor
(clearColor)def
setExternalRenderTargetSize
(size)def
setFrustumCullingEnabled
(enabled)def
setGamma
(gamma)def
setShowDebugOverlay
(showDebugOverlay)def
setSurface
(surface)def
setViewportRect
(viewportRect)
Signals#
def
buffersToClearChanged
(arg__1)def
cameraChanged
(camera)def
clearColorChanged
(clearColor)def
externalRenderTargetSizeChanged
(size)def
frustumCullingEnabledChanged
(enabled)def
gammaChanged
(gamma)def
showDebugOverlayChanged
(showDebugOverlay)def
surfaceChanged
(surface)def
viewportRectChanged
(viewportRect)
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
Forward rendering is what OpenGL traditionally uses. It renders directly to the backbuffer one object at a time shading each one as it goes.
QForwardRenderer
is a single leaf FrameGraph tree which contains a QViewport
, a QCameraSelector
, and a QClearBuffers
. The QForwardRenderer
has a default requirement filter key whose name is “renderingStyle” and value “forward”. If you need to filter out your techniques, you should do so based on that filter key.
By default the viewport occupies the whole screen and the clear color is white. Frustum culling is also enabled.
- class PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer([parent=None])#
- Parameters:
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Note
Properties can be used directly when from __feature__ import true_property
is used or via accessor functions otherwise.
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.buffersToClear: BufferType#
Holds the current buffers to be cleared. Default value is ColorDepthBuffer
- Access functions:
setBuffersToClear
(arg__1)Signal
buffersToClearChanged
(arg__1)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.camera: PySide6.Qt3DCore.Qt3DCore.QEntity#
Holds the current camera entity used to render the scene.
Note
A camera is a QEntity that has a QCameraLens as one of its components.
- Access functions:
camera
()setCamera
(camera)Signal
cameraChanged
(camera)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.clearColor: PySide6.QtGui.QColor#
Holds the current clear color of the scene. The frame buffer is initialized to the clear color before rendering.
- Access functions:
clearColor
()setClearColor
(clearColor)Signal
clearColorChanged
(clearColor)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.externalRenderTargetSize: PySide6.QtCore.QSize#
Contains the size of the external render target. External render targets are relevant when rendering does not target a window surface (as set in surface
).
- Access functions:
setExternalRenderTargetSize
(size)Signal
externalRenderTargetSizeChanged
(size)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.frustumCulling: bool#
Indicates if the renderer applies frustum culling to the scene.
- Access functions:
setFrustumCullingEnabled
(enabled)Signal
frustumCullingEnabledChanged
(enabled)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.gamma: float#
Holds the gamma value the renderer applies to the scene.
- Access functions:
gamma
()setGamma
(gamma)Signal
gammaChanged
(gamma)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.showDebugOverlay: bool#
If true, a debug overlay will be rendered over the scene. It will show detailed information about the runtime rendering state, let the user turn logging on and off, etc.
- Access functions:
setShowDebugOverlay
(showDebugOverlay)Signal
showDebugOverlayChanged
(showDebugOverlay)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.surface: PySide6.QtCore.QObject#
Holds the current render surface.
- Access functions:
surface
()setSurface
(surface)Signal
surfaceChanged
(surface)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.viewportRect: PySide6.QtCore.QRectF#
Holds the current normalized viewport rectangle.
- Access functions:
viewportRect
()setViewportRect
(viewportRect)Signal
viewportRectChanged
(viewportRect)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.window: PySide6.QtCore.QObject#
Holds the current render surface.
- Access functions:
surface
()setSurface
(surface)Signal
surfaceChanged
(surface)
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.buffersToClear()#
- Return type:
See also
Getter of property buffersToClear
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.buffersToClearChanged(arg__1)#
- Parameters:
arg__1 –
BufferType
Notification signal of property buffersToClear
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.camera()#
- Return type:
See also
Getter of property camera
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.cameraChanged(camera)#
- Parameters:
camera –
PySide6.Qt3DCore.Qt3DCore.QEntity
Notification signal of property camera
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.clearColor()#
- Return type:
See also
Getter of property clearColor
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.clearColorChanged(clearColor)#
- Parameters:
clearColor –
PySide6.QtGui.QColor
Notification signal of property clearColor
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.externalRenderTargetSize()#
- Return type:
See also
Getter of property externalRenderTargetSize
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.externalRenderTargetSizeChanged(size)#
- Parameters:
size –
PySide6.QtCore.QSize
Notification signal of property externalRenderTargetSize
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.frustumCullingEnabledChanged(enabled)#
- Parameters:
enabled – bool
Notification signal of property frustumCulling
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.gamma()#
- Return type:
float
See also
Getter of property gamma
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.gammaChanged(gamma)#
- Parameters:
gamma – float
Notification signal of property gamma
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.isFrustumCullingEnabled()#
- Return type:
bool
Getter of property frustumCulling
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setBuffersToClear(arg__1)#
- Parameters:
arg__1 –
BufferType
See also
Setter of property buffersToClear
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setCamera(camera)#
- Parameters:
camera –
PySide6.Qt3DCore.Qt3DCore.QEntity
See also
Setter of property camera
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setClearColor(clearColor)#
- Parameters:
clearColor –
PySide6.QtGui.QColor
See also
Setter of property clearColor
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setExternalRenderTargetSize(size)#
- Parameters:
size –
PySide6.QtCore.QSize
See also
Setter of property externalRenderTargetSize
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setFrustumCullingEnabled(enabled)#
- Parameters:
enabled – bool
See also
Setter of property frustumCulling
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setGamma(gamma)#
- Parameters:
gamma – float
See also
Setter of property gamma
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setShowDebugOverlay(showDebugOverlay)#
- Parameters:
showDebugOverlay – bool
See also
Setter of property showDebugOverlay
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setSurface(surface)#
- Parameters:
surface –
PySide6.QtCore.QObject
See also
Setter of property surface
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.setViewportRect(viewportRect)#
- Parameters:
viewportRect –
PySide6.QtCore.QRectF
See also
Setter of property viewportRect
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.showDebugOverlay()#
- Return type:
bool
See also
Getter of property showDebugOverlay
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.showDebugOverlayChanged(showDebugOverlay)#
- Parameters:
showDebugOverlay – bool
Notification signal of property showDebugOverlay
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.surface()#
- Return type:
See also
Getter of property surface
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.surfaceChanged(surface)#
- Parameters:
surface –
PySide6.QtCore.QObject
Notification signal of property surface
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.viewportRect()#
- Return type:
See also
Getter of property viewportRect
.
- PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer.viewportRectChanged(viewportRect)#
- Parameters:
viewportRect –
PySide6.QtCore.QRectF
Notification signal of property viewportRect
.