QCamera#
The QCamera
class defines a view point through which the scene will be rendered. More…
Synopsis#
Properties#
Functions#
def
aspectRatio
()def
bottom
()def
exposure
()def
farPlane
()def
fieldOfView
()def
left
()def
lens
()def
nearPlane
()def
pan
(angle)def
pan
(angle, axis)def
panAboutViewCenter
(angle, axis)def
panAboutViewCenter
(angle)def
panRotation
(angle)def
position
()def
projectionMatrix
()def
projectionType
()def
right
()def
roll
(angle)def
rollAboutViewCenter
(angle)def
rollRotation
(angle)def
rotate
(q)def
rotateAboutViewCenter
(q)def
rotation
(angle, axis)def
tilt
(angle)def
tiltAboutViewCenter
(angle)def
tiltRotation
(angle)def
top
()def
transform
()def
translate
(vLocal[, option=Qt3DRender.QCamera.CameraTranslationOption.TranslateViewCenter])def
translateWorld
(vWorld[, option=Qt3DRender.QCamera.CameraTranslationOption.TranslateViewCenter])def
upVector
()def
viewCenter
()def
viewMatrix
()def
viewVector
()
Slots#
def
setAspectRatio
(aspectRatio)def
setBottom
(bottom)def
setExposure
(exposure)def
setFarPlane
(farPlane)def
setFieldOfView
(fieldOfView)def
setLeft
(left)def
setNearPlane
(nearPlane)def
setPosition
(position)def
setProjectionMatrix
(projectionMatrix)def
setProjectionType
(type)def
setRight
(right)def
setTop
(top)def
setUpVector
(upVector)def
setViewCenter
(viewCenter)def
viewAll
()def
viewEntity
(entity)def
viewSphere
(center, radius)
Signals#
def
aspectRatioChanged
(aspectRatio)def
bottomChanged
(bottom)def
exposureChanged
(exposure)def
farPlaneChanged
(farPlane)def
fieldOfViewChanged
(fieldOfView)def
leftChanged
(left)def
nearPlaneChanged
(nearPlane)def
positionChanged
(position)def
projectionMatrixChanged
(projectionMatrix)def
projectionTypeChanged
(projectionType)def
rightChanged
(right)def
topChanged
(top)def
upVectorChanged
(upVector)def
viewCenterChanged
(viewCenter)def
viewMatrixChanged
()def
viewVectorChanged
(viewVector)
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
- class PySide6.Qt3DRender.Qt3DRender.QCamera([parent=None])#
- Parameters:
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Creates a new QCamera
instance with the specified parent
.
Note
Properties can be used directly when from __feature__ import true_property
is used or via accessor functions otherwise.
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.aspectRatio: float#
Holds the current aspect ratio.
- Access functions:
aspectRatio
()setAspectRatio
(aspectRatio)Signal
aspectRatioChanged
(aspectRatio)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.bottom: float#
Holds the current bottom of the camera.
This property is only relevant when projectionType
is OrthographicProjection
.
- Access functions:
bottom
()setBottom
(bottom)Signal
bottomChanged
(bottom)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.exposure: float#
Holds the current exposure of the camera.
The default value is 0.0.
The MetalRoughMaterial in Qt 3D Extras is currently the only provided material that makes use of camera exposure. Negative values will cause the material to be darker, and positive values will cause it to be lighter.
Custom materials may choose to interpret the value differently.
- Access functions:
exposure
()setExposure
(exposure)Signal
exposureChanged
(exposure)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.farPlane: float#
Holds the current camera far plane. Objects that are farther from the camera than the farPlane will not be rendered.
- Access functions:
farPlane
()setFarPlane
(farPlane)Signal
farPlaneChanged
(farPlane)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.fieldOfView: float#
Holds the current vertical field of view in degrees.
Along with aspectRatio
, this property determines how much of the scene is visible to the camera. In that respect you might think of it as analogous to choosing a wide angle (wide horizontal field of view) or telephoto (narrow horizontal field of view) lens depending on how much of a scene you want to capture.
fieldOfView is only relevant when projectionType
is PerspectiveProjection
.
- Access functions:
fieldOfView
()setFieldOfView
(fieldOfView)Signal
fieldOfViewChanged
(fieldOfView)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.left: float#
Holds the current left of the camera.
This property is only relevant when projectionType
is OrthographicProjection
.
- Access functions:
left
()setLeft
(left)Signal
leftChanged
(left)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.lens: PySide6.Qt3DRender.Qt3DRender.QCameraLens#
Holds the QCameraLens
component of the camera.
- Access functions:
lens
()
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.nearPlane: float#
Holds the current camera near plane. Objects that are closer to the camera than the nearPlane will not be rendered.
- Access functions:
nearPlane
()setNearPlane
(nearPlane)Signal
nearPlaneChanged
(nearPlane)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.position: PySide6.QtGui.QVector3D#
Holds the camera’s position in coordinates relative to the parent entity.
- Access functions:
position
()setPosition
(position)Signal
positionChanged
(position)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.projectionMatrix: PySide6.QtGui.QMatrix4x4#
Holds the current projection matrix of the camera.
- Access functions:
setProjectionMatrix
(projectionMatrix)Signal
projectionMatrixChanged
(projectionMatrix)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.projectionType: ProjectionType#
Holds the type of the camera projection. The default value is PerspectiveProjection
.
OrthographicProjection
- Parallel lines appear parallel. Objects appear the same size regardless of distance.
PerspectiveProjection
- Parallel lines appear to meet in the distance. Objects appear to shrink the farther they are from the camera.
FrustumProjection
CustomProjection
See also
ProjectionType
- Access functions:
setProjectionType
(type)Signal
projectionTypeChanged
(projectionType)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.right: float#
Holds the current right of the camera.
This property is only relevant when projectionType
is OrthographicProjection
.
- Access functions:
right
()setRight
(right)Signal
rightChanged
(right)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.top: float#
Holds the current top of the camera.
This property is only relevant when projectionType
is OrthographicProjection
.
- Access functions:
top
()setTop
(top)Signal
topChanged
(top)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.transform: PySide6.Qt3DCore.Qt3DCore.QTransform#
Holds the QTransform
component of the camera.
- Access functions:
transform
()
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.upVector: PySide6.QtGui.QVector3D#
Holds the camera’s up vector in coordinates relative to the parent entity.
The up vector indicates which direction the top of the camera is facing. Think of taking a picture: after positioning yourself and pointing the camera at your target, you might rotate the camera left or right, giving you a portrait or landscape (or angled!) shot. upVector allows you to control this type of movement.
- Access functions:
upVector
()setUpVector
(upVector)Signal
upVectorChanged
(upVector)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.viewCenter: PySide6.QtGui.QVector3D#
Holds the camera’s view center in coordinates relative to the parent entity.
Intuitively, the viewCenter is the location the camera is pointing at.
- Access functions:
viewCenter
()setViewCenter
(viewCenter)Signal
viewCenterChanged
(viewCenter)
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.viewMatrix: PySide6.QtGui.QMatrix4x4#
Holds the camera’s view matrix in coordinates relative to the parent entity.
- Access functions:
viewMatrix
()Signal
viewMatrixChanged
()
- property PᅟySide6.Qt3DRender.Qt3DRender.QCamera.viewVector: PySide6.QtGui.QVector3D#
Holds the camera’s view vector in coordinates relative to the parent entity.
This vector decribes the displacement from the camera ( position
) to its target ( viewCenter
).
- Access functions:
viewVector
()Signal
viewVectorChanged
(viewVector)
- PySide6.Qt3DRender.Qt3DRender.QCamera.CameraTranslationOption#
This enum specifies how camera view center is translated
Constant
Description
Qt3DRender.QCamera.TranslateViewCenter
Translate the view center causing the view direction to remain the same
Qt3DRender.QCamera.DontTranslateViewCenter
Don’t translate the view center causing the view direction to change
- PySide6.Qt3DRender.Qt3DRender.QCamera.aspectRatio()#
- Return type:
float
See also
setAspectRatio()
Getter of property aspectRatio
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.aspectRatioChanged(aspectRatio)#
- Parameters:
aspectRatio – float
Notification signal of property aspectRatio
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.bottom()#
- Return type:
float
See also
setBottom()
Getter of property bottom
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.bottomChanged(bottom)#
- Parameters:
bottom – float
Notification signal of property bottom
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.exposure()#
- Return type:
float
See also
setExposure()
Getter of property exposure
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.exposureChanged(exposure)#
- Parameters:
exposure – float
Notification signal of property exposure
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.farPlane()#
- Return type:
float
See also
setFarPlane()
Getter of property farPlane
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.farPlaneChanged(farPlane)#
- Parameters:
farPlane – float
Notification signal of property farPlane
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.fieldOfView()#
- Return type:
float
See also
setFieldOfView()
Getter of property fieldOfView
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.fieldOfViewChanged(fieldOfView)#
- Parameters:
fieldOfView – float
Notification signal of property fieldOfView
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.left()#
- Return type:
float
See also
setLeft()
Getter of property left
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.leftChanged(left)#
- Parameters:
left – float
Notification signal of property left
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.lens()#
- Return type:
Returns the current lens.
Getter of property lens
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.nearPlane()#
- Return type:
float
See also
setNearPlane()
Getter of property nearPlane
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.nearPlaneChanged(nearPlane)#
- Parameters:
nearPlane – float
Notification signal of property nearPlane
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.pan(angle)#
- Parameters:
angle – float
Adjusts the pan angle of the camera by angle
in degrees.
- PySide6.Qt3DRender.Qt3DRender.QCamera.pan(angle, axis)
- Parameters:
angle – float
axis –
PySide6.QtGui.QVector3D
Adjusts the pan angle of the camera by angle
in degrees on a chosen axis
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.panAboutViewCenter(angle, axis)#
- Parameters:
angle – float
axis –
PySide6.QtGui.QVector3D
Adjusts the camera pan about view center by angle
in degrees on axis
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.panAboutViewCenter(angle)
- Parameters:
angle – float
Adjusts the camera pan about view center by angle
in degrees.
- PySide6.Qt3DRender.Qt3DRender.QCamera.panRotation(angle)#
- Parameters:
angle – float
- Return type:
Returns the calculated pan rotation in relation to the angle
in degrees taken in to adjust the camera’s pan or left/right rotation on the Y axis.
- PySide6.Qt3DRender.Qt3DRender.QCamera.position()#
- Return type:
See also
setPosition()
Getter of property position
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.positionChanged(position)#
- Parameters:
position –
PySide6.QtGui.QVector3D
Notification signal of property position
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.projectionMatrix()#
- Return type:
See also
setProjectionMatrix()
Getter of property projectionMatrix
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.projectionMatrixChanged(projectionMatrix)#
- Parameters:
projectionMatrix –
PySide6.QtGui.QMatrix4x4
Notification signal of property projectionMatrix
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.projectionType()#
- Return type:
See also
setProjectionType()
Getter of property projectionType
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.projectionTypeChanged(projectionType)#
- Parameters:
projectionType –
ProjectionType
Notification signal of property projectionType
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.right()#
- Return type:
float
See also
setRight()
Getter of property right
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.rightChanged(right)#
- Parameters:
right – float
Notification signal of property right
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.roll(angle)#
- Parameters:
angle – float
Adjusts the camera roll by angle
in degrees.
- PySide6.Qt3DRender.Qt3DRender.QCamera.rollAboutViewCenter(angle)#
- Parameters:
angle – float
Adjusts the camera roll about view center by angle
in degrees.
- PySide6.Qt3DRender.Qt3DRender.QCamera.rollRotation(angle)#
- Parameters:
angle – float
- Return type:
Returns the calculated roll rotation in relation to the angle
in degrees taken in to adjust the camera’s roll or lean left/right rotation on the Z axis.
- PySide6.Qt3DRender.Qt3DRender.QCamera.rotate(q)#
- Parameters:
Rotates the camera with the use of a Quaternion in q
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.rotateAboutViewCenter(q)#
- Parameters:
Rotates the camera about the view center with the use of a Quaternion in q
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.rotation(angle, axis)#
- Parameters:
angle – float
axis –
PySide6.QtGui.QVector3D
- Return type:
Returns the calculated rotation in relation to the angle
in degrees and chosen axis
taken in.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setAspectRatio(aspectRatio)#
- Parameters:
aspectRatio – float
Sets the camera’s aspect ratio to aspectRatio
.
See also
aspectRatio()
Setter of property aspectRatio
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setBottom(bottom)#
- Parameters:
bottom – float
Sets the bottom of the camera to bottom
.
See also
bottom()
Setter of property bottom
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setExposure(exposure)#
- Parameters:
exposure – float
Sets the camera’s exposure to exposure
.
See also
exposure()
Setter of property exposure
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setFarPlane(farPlane)#
- Parameters:
farPlane – float
Sets the camera’s far plane to farPlane
See also
farPlane()
Setter of property farPlane
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setFieldOfView(fieldOfView)#
- Parameters:
fieldOfView – float
Sets the camera’s field of view to fieldOfView
in degrees.
See also
fieldOfView()
Setter of property fieldOfView
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setLeft(left)#
- Parameters:
left – float
Sets the left of the camera to left
.
See also
left()
Setter of property left
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setNearPlane(nearPlane)#
- Parameters:
nearPlane – float
Sets the camera’s near plane to nearPlane
.
See also
nearPlane()
Setter of property nearPlane
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setPosition(position)#
- Parameters:
position –
PySide6.QtGui.QVector3D
Sets the camera’s position in 3D space to position
.
See also
position()
Setter of property position
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setProjectionMatrix(projectionMatrix)#
- Parameters:
projectionMatrix –
PySide6.QtGui.QMatrix4x4
Sets the camera’s projection matrix to projectionMatrix
.
See also
projectionMatrix()
Setter of property projectionMatrix
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setProjectionType(type)#
- Parameters:
type –
ProjectionType
Sets the camera’s projection type to type
.
See also
projectionType()
Setter of property projectionType
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setRight(right)#
- Parameters:
right – float
Sets the right of the camera to right
.
See also
right()
Setter of property right
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setTop(top)#
- Parameters:
top – float
Sets the top of the camera to top
.
See also
top()
Setter of property top
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setUpVector(upVector)#
- Parameters:
upVector –
PySide6.QtGui.QVector3D
Sets the camera’s up vector to upVector
.
See also
upVector()
Setter of property upVector
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.setViewCenter(viewCenter)#
- Parameters:
viewCenter –
PySide6.QtGui.QVector3D
Sets the camera’s view center to viewCenter
.
See also
viewCenter()
Setter of property viewCenter
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.tilt(angle)#
- Parameters:
angle – float
Adjusts the tilt angle of the camera by angle
in degrees.
- PySide6.Qt3DRender.Qt3DRender.QCamera.tiltAboutViewCenter(angle)#
- Parameters:
angle – float
Adjusts the camera tilt about view center by angle
in degrees.
- PySide6.Qt3DRender.Qt3DRender.QCamera.tiltRotation(angle)#
- Parameters:
angle – float
- Return type:
Returns the calculated tilt rotation in relation to the angle
in degrees taken in to adjust the camera’s tilt or up/down rotation on the X axis.
- PySide6.Qt3DRender.Qt3DRender.QCamera.top()#
- Return type:
float
See also
setTop()
Getter of property top
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.topChanged(top)#
- Parameters:
top – float
Notification signal of property top
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.transform()#
- Return type:
Returns the camera’s position via transform.
Getter of property transform
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.translate(vLocal[, option=Qt3DRender.QCamera.CameraTranslationOption.TranslateViewCenter])#
- Parameters:
vLocal –
PySide6.QtGui.QVector3D
option –
CameraTranslationOption
Translates the camera’s position and its view vector by vLocal
in local coordinates. The option
allows for toggling whether the view center should be translated.
- PySide6.Qt3DRender.Qt3DRender.QCamera.translateWorld(vWorld[, option=Qt3DRender.QCamera.CameraTranslationOption.TranslateViewCenter])#
- Parameters:
vWorld –
PySide6.QtGui.QVector3D
option –
CameraTranslationOption
Translates the camera’s position and its view vector by vWorld
in world coordinates. The option
allows for toggling whether the view center should be translated.
- PySide6.Qt3DRender.Qt3DRender.QCamera.upVector()#
- Return type:
See also
setUpVector()
Getter of property upVector
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.upVectorChanged(upVector)#
- Parameters:
upVector –
PySide6.QtGui.QVector3D
Notification signal of property upVector
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewAll()#
Rotates and moves the camera so that it’s viewCenter
is the center of the scene’s bounding volume and the entire scene fits in the view port.
Note
Only works if the lens is in perspective or orthographic projection mode.
See also
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewCenter()#
- Return type:
See also
setViewCenter()
Getter of property viewCenter
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewCenterChanged(viewCenter)#
- Parameters:
viewCenter –
PySide6.QtGui.QVector3D
Notification signal of property viewCenter
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewEntity(entity)#
- Parameters:
entity –
PySide6.Qt3DCore.Qt3DCore.QEntity
Rotates and moves the camera so that it’s viewCenter
is the center of the entity
's bounding volume and the entire entity fits in the view port.
Note
Only works if the lens is in perspective or orthographic projection mode.
See also
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewMatrix()#
- Return type:
Getter of property viewMatrix
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewMatrixChanged()#
Notification signal of property viewMatrix
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewSphere(center, radius)#
- Parameters:
center –
PySide6.QtGui.QVector3D
radius – float
Rotates and moves the camera so that it’s viewCenter
is center
and a sphere of radius
fits in the view port.
Note
Only works if the lens is in perspective or orthographic projection mode.
See also
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewVector()#
- Return type:
Getter of property viewVector
.
- PySide6.Qt3DRender.Qt3DRender.QCamera.viewVectorChanged(viewVector)#
- Parameters:
viewVector –
PySide6.QtGui.QVector3D
Notification signal of property viewVector
.