QInputSettings class holds the pointer to an input event source object. More…
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QInputSettings component must be set as a component of the scene root entity. It stores a pointer to the object that acts as the source of input events to be handled by various input classes. For example, a
QWindow instance can be an event source.
- class PySide6.Qt3DInput.Qt3DInput.QInputSettings([parent=None])#
Properties can be used directly when
from __feature__ import true_property is used or via accessor functions otherwise.
- property PᅟySide6.Qt3DInput.Qt3DInput.QInputSettings.eventSource: PySide6.QtCore.QObject#
Holds the current event source. An event source is an object that is capable of receiving various input events, such as mouse or keyboard events. Typically it is a
- Access functions:
- Return type:
Getter of property
Notification signal of property
Setter of property