QPaintEngine#
The QPaintEngine
class provides an abstract definition of how QPainter
draws to a given device on a given platform. More…
Synopsis#
Functions#
def
clearDirty
(df)def
hasFeature
(feature)def
isActive
()def
isExtended
()def
paintDevice
()def
painter
()def
setActive
(newState)def
setDirty
(df)def
setSystemClip
(baseClip)def
setSystemRect
(rect)def
syncState
()def
systemClip
()def
systemRect
()def
testDirty
(df)
Virtual functions#
def
begin
(pdev)def
coordinateOffset
()def
createPixmap
(size)def
createPixmapFromImage
(image[, flags=Qt.AutoColor])def
drawEllipse
(r)def
drawEllipse
(r)def
drawImage
(r, pm, sr[, flags=Qt.AutoColor])def
drawLines
(lines, lineCount)def
drawLines
(lines, lineCount)def
drawPath
(path)def
drawPixmap
(r, pm, sr)def
drawPoints
(points, pointCount)def
drawPoints
(points, pointCount)def
drawPolygon
(points, pointCount, mode)def
drawPolygon
(points, pointCount, mode)def
drawRects
(rects, rectCount)def
drawRects
(rects, rectCount)def
drawTextItem
(p, textItem)def
drawTiledPixmap
(r, pixmap, s)def
end
()def
type
()def
updateState
(state)
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
Qt provides several premade implementations of QPaintEngine
for the different painter backends we support. The primary paint engine provided is the raster paint engine, which contains a software rasterizer which supports the full feature set on all supported platforms. This is the default for painting on QWidget
-based classes in e.g. on Windows, X11 and macOS, it is the backend for painting on QImage
and it is used as a fallback for paint engines that do not support a certain capability. In addition we provide QPaintEngine
implementations for OpenGL (accessible through QOpenGLWidget
) and printing (which allows using QPainter
to draw on a QPrinter
object).
If one wants to use QPainter
to draw to a different backend, one must subclass QPaintEngine
and reimplement all its virtual functions. The QPaintEngine
implementation is then made available by subclassing QPaintDevice
and reimplementing the virtual function paintEngine()
.
QPaintEngine
is created and owned by the QPaintDevice
that created it.
See also
- class PySide6.QtGui.QPaintEngine([features=QPaintEngine.PaintEngineFeatures()])#
- Parameters:
features –
PaintEngineFeatures
Creates a paint engine with the featureset specified by caps
.
- PySide6.QtGui.QPaintEngine.PaintEngineFeature#
(inherits enum.Flag
) This enum is used to describe the features or capabilities that the paint engine has. If a feature is not supported by the engine, QPainter
will do a best effort to emulate that feature through other means and pass on an alpha blended QImage
to the engine with the emulated results. Some features cannot be emulated: AlphaBlend and PorterDuff.
Constant
Description
QPaintEngine.AlphaBlend
The engine can alpha blend primitives.
QPaintEngine.Antialiasing
The engine can use antialiasing to improve the appearance of rendered primitives.
QPaintEngine.BlendModes
The engine supports blending modes.
QPaintEngine.BrushStroke
The engine supports drawing strokes that contain brushes as fills, not just solid colors (e.g. a dashed gradient line of width 2).
QPaintEngine.ConicalGradientFill
The engine supports conical gradient fills.
QPaintEngine.ConstantOpacity
The engine supports the feature provided by
setOpacity()
.QPaintEngine.LinearGradientFill
The engine supports linear gradient fills.
QPaintEngine.MaskedBrush
The engine is capable of rendering brushes that has a texture with an alpha channel or a mask.
QPaintEngine.ObjectBoundingModeGradients
The engine has native support for gradients with coordinate mode
ObjectBoundingMode
. Otherwise, if QPaintEngine::PatternTransform is supported, object bounding mode gradients are converted to gradients with coordinate modeLogicalMode
and a brush transform for the coordinate mapping.QPaintEngine.PainterPaths
The engine has path support.
QPaintEngine.PaintOutsidePaintEvent
The engine is capable of painting outside of paint events.
QPaintEngine.PatternBrush
The engine is capable of rendering brushes with the brush patterns specified in
BrushStyle
.QPaintEngine.PatternTransform
The engine has support for transforming brush patterns.
QPaintEngine.PerspectiveTransform
The engine has support for performing perspective transformations on primitives.
QPaintEngine.PixmapTransform
The engine can transform pixmaps, including rotation and shearing.
QPaintEngine.PorterDuff
The engine supports Porter-Duff operations
QPaintEngine.PrimitiveTransform
The engine has support for transforming drawing primitives.
QPaintEngine.RadialGradientFill
The engine supports radial gradient fills.
QPaintEngine.RasterOpModes
The engine supports bitwise raster operations.
QPaintEngine.AllFeatures
All of the above features. This enum value is usually used as a bit mask.
- PySide6.QtGui.QPaintEngine.DirtyFlag#
Constant
Description
QPaintEngine.DirtyPen
(inherits
enum.Flag
) The pen is dirty and needs to be updated.QPaintEngine.DirtyBrush
The brush is dirty and needs to be updated.
QPaintEngine.DirtyBrushOrigin
The brush origin is dirty and needs to updated.
QPaintEngine.DirtyFont
The font is dirty and needs to be updated.
QPaintEngine.DirtyBackground
The background is dirty and needs to be updated.
QPaintEngine.DirtyBackgroundMode
The background mode is dirty and needs to be updated.
QPaintEngine.DirtyTransform
The transform is dirty and needs to be updated.
QPaintEngine.DirtyClipRegion
The clip region is dirty and needs to be updated.
QPaintEngine.DirtyClipPath
The clip path is dirty and needs to be updated.
QPaintEngine.DirtyHints
The render hints is dirty and needs to be updated.
QPaintEngine.DirtyCompositionMode
The composition mode is dirty and needs to be updated.
QPaintEngine.DirtyClipEnabled
Whether clipping is enabled or not is dirty and needs to be updated.
QPaintEngine.DirtyOpacity
The constant opacity has changed and needs to be updated as part of the state change in
updateState()
.QPaintEngine.AllDirty
Convenience enum used internally.
These types are used by QPainter
to trigger lazy updates of the various states in the QPaintEngine
using updateState()
.
A paint engine must update every dirty state.
- PySide6.QtGui.QPaintEngine.PolygonDrawMode#
Constant
Description
QPaintEngine.OddEvenMode
The polygon should be drawn using OddEven fill rule.
QPaintEngine.WindingMode
The polygon should be drawn using Winding fill rule.
QPaintEngine.ConvexMode
The polygon is a convex polygon and can be drawn using specialized algorithms where available.
QPaintEngine.PolylineMode
Only the outline of the polygon should be drawn.
- PySide6.QtGui.QPaintEngine.Type#
Constant
Description
QPaintEngine.X11
QPaintEngine.Windows
QPaintEngine.MacPrinter
QPaintEngine.CoreGraphics
macOS’s Quartz2D (CoreGraphics)
QPaintEngine.QuickDraw
macOS’s QuickDraw
QPaintEngine.QWindowSystem
Qt for Embedded Linux
QPaintEngine.OpenGL
QPaintEngine.Picture
QPicture
formatQPaintEngine.SVG
Scalable Vector Graphics XML format
QPaintEngine.Raster
QPaintEngine.Direct3D
Windows only, Direct3D based engine
QPaintEngine.Pdf
Portable Document Format
QPaintEngine.OpenVG
QPaintEngine.User
First user type ID
QPaintEngine.MaxUser
Last user type ID
QPaintEngine.OpenGL2
QPaintEngine.PaintBuffer
QPaintEngine.Blitter
QPaintEngine.Direct2D
Windows only, Direct2D based engine
- PySide6.QtGui.QPaintEngine.state#
- PySide6.QtGui.QPaintEngine.gccaps#
- PySide6.QtGui.QPaintEngine.active#
- PySide6.QtGui.QPaintEngine.selfDestruct#
- PySide6.QtGui.QPaintEngine.extended#
- abstract PySide6.QtGui.QPaintEngine.begin(pdev)#
- Parameters:
pdev –
PySide6.QtGui.QPaintDevice
- Return type:
bool
Reimplement this function to initialise your paint engine when painting is to start on the paint device pdev
. Return true if the initialization was successful; otherwise return false.
See also
- PySide6.QtGui.QPaintEngine.clearDirty(df)#
- Parameters:
df –
DirtyFlags
- PySide6.QtGui.QPaintEngine.coordinateOffset()#
- Return type:
- PySide6.QtGui.QPaintEngine.createPixmap(size)#
- Parameters:
size –
PySide6.QtCore.QSize
- Return type:
- PySide6.QtGui.QPaintEngine.createPixmapFromImage(image[, flags=Qt.AutoColor])#
- Parameters:
image –
PySide6.QtGui.QImage
flags –
ImageConversionFlags
- Return type:
- PySide6.QtGui.QPaintEngine.drawEllipse(r)#
- Parameters:
The default implementation of this function calls the floating point version of this function
- PySide6.QtGui.QPaintEngine.drawEllipse(r)
- Parameters:
Reimplement this function to draw the largest ellipse that can be contained within rectangle rect
.
The default implementation calls drawPolygon()
.
- PySide6.QtGui.QPaintEngine.drawImage(r, pm, sr[, flags=Qt.AutoColor])#
- Parameters:
pm –
PySide6.QtGui.QImage
flags –
ImageConversionFlags
Reimplement this function to draw the part of the image
specified by the sr
rectangle in the given rectangle
using the given conversion flags flags
, to convert it to a pixmap.
- PySide6.QtGui.QPaintEngine.drawLines(lines, lineCount)#
- Parameters:
lines –
PySide6.QtCore.QLine
lineCount – int
This is an overloaded function.
The default implementation converts the first lineCount
lines in lines
to a QLineF
and calls the floating point version of this function.
- PySide6.QtGui.QPaintEngine.drawLines(lines, lineCount)
- Parameters:
lines –
PySide6.QtCore.QLineF
lineCount – int
The default implementation splits the list of lines in lines
into lineCount
separate calls to drawPath()
or drawPolygon()
depending on the feature set of the paint engine.
- PySide6.QtGui.QPaintEngine.drawPath(path)#
- Parameters:
path –
PySide6.QtGui.QPainterPath
The default implementation ignores the path
and does nothing.
- abstract PySide6.QtGui.QPaintEngine.drawPixmap(r, pm, sr)#
- Parameters:
Reimplement this function to draw the part of the pm
specified by the sr
rectangle in the given r
.
- PySide6.QtGui.QPaintEngine.drawPoints(points, pointCount)#
- Parameters:
points –
PySide6.QtCore.QPoint
pointCount – int
Draws the first pointCount
points in the buffer points
The default implementation converts the first pointCount
QPoints in points
to QPointFs and calls the floating point version of drawPoints
.
- PySide6.QtGui.QPaintEngine.drawPoints(points, pointCount)
- Parameters:
points –
PySide6.QtCore.QPointF
pointCount – int
Draws the first pointCount
points in the buffer points
- PySide6.QtGui.QPaintEngine.drawPolygon(points, pointCount, mode)#
- Parameters:
points –
PySide6.QtCore.QPoint
pointCount – int
mode –
PolygonDrawMode
This is an overloaded function.
Reimplement this virtual function to draw the polygon defined by the pointCount
first points in points
, using mode mode
.
Note
At least one of the drawPolygon()
functions must be reimplemented.
- PySide6.QtGui.QPaintEngine.drawPolygon(points, pointCount, mode)
- Parameters:
points –
PySide6.QtCore.QPointF
pointCount – int
mode –
PolygonDrawMode
Reimplement this virtual function to draw the polygon defined by the pointCount
first points in points
, using mode mode
.
Note
At least one of the drawPolygon() functions must be reimplemented.
- PySide6.QtGui.QPaintEngine.drawRects(rects, rectCount)#
- Parameters:
rects –
PySide6.QtCore.QRect
rectCount – int
This is an overloaded function.
The default implementation converts the first rectCount
rectangles in the buffer rects
to a QRectF
and calls the floating point version of this function.
- PySide6.QtGui.QPaintEngine.drawRects(rects, rectCount)
- Parameters:
rects –
PySide6.QtCore.QRectF
rectCount – int
Draws the first rectCount
rectangles in the buffer rects
. The default implementation of this function calls drawPath()
or drawPolygon()
depending on the feature set of the paint engine.
- PySide6.QtGui.QPaintEngine.drawTextItem(p, textItem)#
- Parameters:
textItem –
PySide6.QtGui.QTextItem
This function draws the text item textItem
at position p
. The default implementation of this function converts the text to a QPainterPath
and paints the resulting path.
- PySide6.QtGui.QPaintEngine.drawTiledPixmap(r, pixmap, s)#
- Parameters:
pixmap –
PySide6.QtGui.QPixmap
Reimplement this function to draw the pixmap
in the given rect
, starting at the given p
. The pixmap will be drawn repeatedly until the rect
is filled.
- abstract PySide6.QtGui.QPaintEngine.end()#
- Return type:
bool
Reimplement this function to finish painting on the current paint device. Return true if painting was finished successfully; otherwise return false.
See also
- PySide6.QtGui.QPaintEngine.hasFeature(feature)#
- Parameters:
feature –
PaintEngineFeatures
- Return type:
bool
Returns true
if the paint engine supports the specified feature
; otherwise returns false
.
- PySide6.QtGui.QPaintEngine.isActive()#
- Return type:
bool
Returns true
if the paint engine is actively drawing; otherwise returns false
.
See also
- PySide6.QtGui.QPaintEngine.isExtended()#
- Return type:
bool
- PySide6.QtGui.QPaintEngine.paintDevice()#
- Return type:
Returns the device that this engine is painting on, if painting is active; otherwise returns None
.
- PySide6.QtGui.QPaintEngine.painter()#
- Return type:
Returns the paint engine’s painter.
- PySide6.QtGui.QPaintEngine.setActive(newState)#
- Parameters:
newState – bool
Sets the active state of the paint engine to state
.
See also
- PySide6.QtGui.QPaintEngine.setDirty(df)#
- Parameters:
df –
DirtyFlags
- PySide6.QtGui.QPaintEngine.setSystemClip(baseClip)#
- Parameters:
baseClip –
PySide6.QtGui.QRegion
- PySide6.QtGui.QPaintEngine.setSystemRect(rect)#
- Parameters:
rect –
PySide6.QtCore.QRect
- PySide6.QtGui.QPaintEngine.syncState()#
- PySide6.QtGui.QPaintEngine.systemClip()#
- Return type:
- PySide6.QtGui.QPaintEngine.systemRect()#
- Return type:
- PySide6.QtGui.QPaintEngine.testDirty(df)#
- Parameters:
df –
DirtyFlags
- Return type:
bool
Reimplement this function to return the paint engine Type
.
- abstract PySide6.QtGui.QPaintEngine.updateState(state)#
- Parameters:
state –
PySide6.QtGui.QPaintEngineState
Reimplement this function to update the state of a paint engine.
When implemented, this function is responsible for checking the paint engine’s current state
and update the properties that are changed. Use the state()
function to find out which properties that must be updated, then use the corresponding get function
to retrieve the current values for the given properties.
See also