QShaderData#
Provides a way of specifying values of a Uniform Block or a shader structure. More…
Synopsis#
Functions#
def
propertyReader
()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
Note
When subclassing and adding properties to QShaderData
, note that if you need to nest an inner QShaderData
, the data type of the property should be QShaderData
* instead of the name of your subclass.
- class PySide6.Qt3DRender.Qt3DRender.QShaderData([parent=None])#
- Parameters:
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QShaderData
with the specified parent
.
- PySide6.Qt3DRender.Qt3DRender.QShaderData.propertyReader()#
- Return type:
QSharedPointer
QShaderData::propertyReader Returns the PropertyReaderInterfacePtr for this shader data