QMetalRoughMaterial#
The QMetalRoughMaterial
provides a default implementation of PBR lighting. More…
Synopsis#
Properties#
Functions#
def
ambientOcclusion
()def
baseColor
()def
metalness
()def
normal
()def
roughness
()def
textureScale
()
Slots#
def
setAmbientOcclusion
(ambientOcclusion)def
setBaseColor
(baseColor)def
setMetalness
(metalness)def
setNormal
(normal)def
setRoughness
(roughness)def
setTextureScale
(textureScale)
Signals#
def
ambientOcclusionChanged
(ambientOcclusion)def
baseColorChanged
(baseColor)def
metalnessChanged
(metalness)def
normalChanged
(normal)def
roughnessChanged
(roughness)def
textureScaleChanged
(textureScale)
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3.
- class PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial([parent=None])#
- Parameters:
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QMetalRoughMaterial
instance with parent object parent
.
Note
Properties can be used directly when from __feature__ import true_property
is used or via accessor functions otherwise.
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.ambientOcclusion: object#
Holds the current ambient occlusion map texture of the material. This can only be a texture, otherwise it is ignored. By default this map is not set.
- Access functions:
setAmbientOcclusion
(ambientOcclusion)Signal
ambientOcclusionChanged
(ambientOcclusion)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.baseColor: object#
Holds the current base color of the material. This can be either a plain color value or a texture. By default the value of this property is “grey”.
- Access functions:
baseColor
()setBaseColor
(baseColor)Signal
baseColorChanged
(baseColor)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.metalness: object#
Holds the current metalness level of the material, as a value between 0 (purely dielectric, the default) and 1 (purely metallic). This can be either a plain uniform value or a texture. By default the value of this property is 0.
- Access functions:
metalness
()setMetalness
(metalness)Signal
metalnessChanged
(metalness)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.normal: object#
Holds the current normal map texture of the material. This can only be a texture, otherwise it is ignored. By default this map is not set.
- Access functions:
normal
()setNormal
(normal)Signal
normalChanged
(normal)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.roughness: object#
Holds the current roughness level of the material. This can be either a plain uniform value or a texture. By default the value of this property is 0.
- Access functions:
roughness
()setRoughness
(roughness)Signal
roughnessChanged
(roughness)
- property PᅟySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.textureScale: float#
Holds the current texture scale. It is applied as a multiplier to texture coordinates at render time. Defaults to 1.0.
When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple way to tile a texture across a surface. For example, a texture scale of 4.0
would result in 16 (4x4) tiles.
- Access functions:
textureScale
()setTextureScale
(textureScale)Signal
textureScaleChanged
(textureScale)
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.ambientOcclusion()#
- Return type:
object
See also
Getter of property ambientOcclusion
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.ambientOcclusionChanged(ambientOcclusion)#
- Parameters:
ambientOcclusion – object
Notification signal of property ambientOcclusion
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.baseColor()#
- Return type:
object
See also
Getter of property baseColor
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.baseColorChanged(baseColor)#
- Parameters:
baseColor – object
Notification signal of property baseColor
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.metalness()#
- Return type:
object
See also
Getter of property metalness
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.metalnessChanged(metalness)#
- Parameters:
metalness – object
Notification signal of property metalness
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.normal()#
- Return type:
object
See also
Getter of property normal
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.normalChanged(normal)#
- Parameters:
normal – object
Notification signal of property normal
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.roughness()#
- Return type:
object
See also
Getter of property roughness
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.roughnessChanged(roughness)#
- Parameters:
roughness – object
Notification signal of property roughness
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.setAmbientOcclusion(ambientOcclusion)#
- Parameters:
ambientOcclusion – object
See also
Setter of property ambientOcclusion
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.setBaseColor(baseColor)#
- Parameters:
baseColor – object
See also
Setter of property baseColor
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.setMetalness(metalness)#
- Parameters:
metalness – object
See also
Setter of property metalness
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.setNormal(normal)#
- Parameters:
normal – object
See also
Setter of property normal
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.setRoughness(roughness)#
- Parameters:
roughness – object
See also
Setter of property roughness
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.setTextureScale(textureScale)#
- Parameters:
textureScale – float
See also
Setter of property textureScale
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.textureScale()#
- Return type:
float
See also
Getter of property textureScale
.
- PySide6.Qt3DExtras.Qt3DExtras.QMetalRoughMaterial.textureScaleChanged(textureScale)#
- Parameters:
textureScale – float
Notification signal of property textureScale
.