QSGFlatColorMaterial#
The QSGFlatColorMaterial
class provides a convenient way of rendering solid colored geometry in the scene graph. More…
Synopsis#
Functions#
Note
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Detailed Description#
Warning
This utility class is only functional when running with the default backend of the Qt Quick scenegraph.
The flat color material will fill every pixel in a geometry using a solid color. The color can contain transparency.
The geometry to be rendered with a flat color material requires vertices in attribute location 0 in the QSGGeometry
object to render correctly. The defaultAttributes_Point2D()
returns an attribute set compatible with this material.
The flat color material respects both current opacity and current matrix when updating its rendering state.
- class PySide6.QtQuick.QSGFlatColorMaterial#
Constructs a new flat color material.
The default color is white.
- PySide6.QtQuick.QSGFlatColorMaterial.color()#
- Return type:
Returns this flat color material’s color.
The default color is white.
See also
- PySide6.QtQuick.QSGFlatColorMaterial.setColor(color)#
- Parameters:
color –
PySide6.QtGui.QColor
Sets this flat color material’s color to color
.
See also